Link to Model
How to Run
First, click the agent “world” and cover the entire world with the “world” agent by using the multi agent insert tool. Then put a counter and a broad into the world on the bottom left corner. Next, make a line of 4 firefighters on the left side of the world going from the top to the bottom. Next put a burning tree anywhere on the right side of the world. Click play and observe the model.
How to Change Parameters
The parameters automatically show up in a box labeled “Simulation Properties”. To change a parameter, change the value next to it and click “set”.
Screenshots
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In this screenshot, you can see how the world is meant to be set up with the firefighters aligned in a row. There is also one burning tree which is causing the forest fire. If we run this model, one of two major results will appear.
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This screenshot shows one of the two major outcomes. In this photo, the firefighters do not cut down trees to create a clear line of separation between the burning trees and the healthy trees. This meant the fire spread to the whole forest and burnt the majority of it.
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The second major outcome is shown in this screenshot. Just by increasing the effectiveness of the firefighter to chop down trees(CHOP_DOWN_PCT_CHANCE) to 30 we changed the outcome. In this image, the firefighters created a successful fireline the prevent the fire from spreading to the healthy section. The result of this is some of the forest is saved.