Lesson: Introduces students to modular (clock) arithmetic and how modular arithmetic can be used to encode messages using simple shift, multiple and affine ciphers.
Activity: Students play a generalized version of connect four, gaining the chance to place a piece on the board by answering arithmetic questions (addition, subtraction, multiplication, division). Parameters: time, difficulty level, types of questions. Arithmetic Four is one of the Interactivate assessment games.
Activity: Arithmetic Quiz gives the user randomized questions to answer on arithmetic with whole numbers and integers. Parameters: Level of difficulty and types of questions. Arithmetic Quiz is one of the Interactivate assessment quizzes.
Activity: Encode and decode messages to determine the form for an affine cipher. Input a message to encode, then input your guesses for the constant and multiplier. Caesar Cipher II is one of the Interactivate assessment explorers.
Activity: Decode encrypted messages to determine the form for an affine cipher, and practice your reasoning and arithmetic skills. Input your guesses for the multiplier and constant. Caesar Cipher III is one of the Interactivate assessment explorers.
Activity: Visually explore counting and place value with different number bases, from base 2 to base 16, and up to the hundreds place using a clock like interface. The activity also allows you to look at the numbers on the clock in base 10 or in your other chosen base to explore the relationship between those values.
Activity: Students play a generalized version of connect four, gaining the chance to place a piece on the board by answering order of operations questions (addition/subtraction, multiplication/division, exponents, and parentheses). Parameters: time, difficulty level, types of questions. Order of Operations Four is one of the Interactivate assessment games.