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North Carolina Standard Course of Study
AP Statistics
Data Analysis and Probability:
Competency Goal 3: The learner will collect and analyze data to solve problems.
Calculating...
Lesson  (...)
Activity  (...)
Activity: Students run a simulation of how a fire will spread through a stand of trees, learning about probability and chaos. Parameters: Forest density, wind direction, size of forest.

Activity: Run a simulation of how a fire spreads through a stand of trees, learning about probability and chaos. Track the results of multiple burns and use the data to draw conclusions.

Activity: Choose one of N doors to experimentally determine the odds of winning the grand prize behind one of the doors, as in the TV program "Let's Make a Deal." Parameters: Number of doors, number of trials, staying or switching between the two remaining doors.

Activity: Enter data to create a bar graph, then change many settings for the graph's appearance.

Activity: Enter your own data categories and the value of each category to create a pie chart. There are also built in data sets which can be viewed.

Activity: Simulation of a coin toss allowing the user to input the number of flips. Toss results can be viewed as a list of individual outcomes, ratios, or table.

Activity: Compare theoretical and experimental probabilities, using dice, cards, spinners, or coin tosses. Three different probabilities can be compared at once. Parameters: Type of probabilities, number of trials.

Activity: Experiment with the outcome distribution for a roll of two dice by simulating a dice throwing game. Parameters: Which player wins with which total rolled.

Activity: Run a simulation of how a fire will spread through a stand of trees, learning about probability and chaos. Parameters: Probability that a tree will set fire to each of its eight neighbors.

Activity: Experiment with probability using a fixed size section spinner, a variable section spinner, two regular 6-sided dice or customized dice.

Activity: Run a simulation of how a fire will spread through a stand of trees, learning about probability and chaos. Parameters: Probability that a tree catches fire if its neighbor is on fire.

Activity: Run a simulation to generate results from running the Monty Hall for multiple trials. This is similar to the game show "Let's Make A Deal", where you choose one of N doors in hopes of finding a grand prize behind one of the doors. Parameters: Number of doors, number of trials, staying, or switching between the two remaining doors.

Activity: Learn about sampling with and without replacement by randomly drawing marbles from a bag. Parameters: Number and color of marbles in the bag, replacement rule.

Activity: Enter data to create a double bar graph, then manipulate the graph's maximum and minimum values.

Activity: In this applet you can adjust the parameters on two Gaussian curves to determine if there is a possibility of a difference between the two means.

Activity: Create a pie chart, adjusting the size of the divisions using your mouse or by entering values. Parameters: Number of sections, size of sections, whether to use percents or fractions.

Activity: Experiment with a simple ecosystem consisting of grass, rabbits, and wolves, learning about probabilities, chaos, and simulation.

Activity: Choose one of three doors to experimentally determine the odds of winning the grand prize behind one of the doors, as in the TV program "Let's Make a Deal." Parameters: Staying or switching between the two remaining doors.

Activity: Create a game spinner with one to twelve sectors in order to look at experimental and theoretical probabilities. Parameters: Number of sectors, number of trials.

Activity: Models how a population of susceptible, infected, and recovered people is affected by a disease.

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