This activity is designed to further the work of the
Infinity, Self-Similarity, and Recursion lesson by showing students other classical fractals, the Sierpinski Triangle and Carpet, this
time involving iterating with a plane figure.
Objectives
Upon completion of this lesson, students will:
have seen the classic geometric fractals
have reinforced their sense of infinity, self-similarity and recursion
have practiced their fraction, pattern recognition, perimeter and area skills
Standards Addressed:
Grade 10
Geometry
The student demonstrates an understanding of geometric relationships.
The student demonstrates a conceptual understanding of geometric drawings or constructions.
Grade 6
Geometry
The student demonstrates conceptual understanding of similarity, congruence, symmetry, or transformations of shapes.
Grade 7
Geometry
The student demonstrates conceptual understanding of similarity, congruence, symmetry, or transformations of shapes.
Grade 8
Geometry
The student demonstrates conceptual understanding of similarity, congruence, symmetry, or transformations of shapes.
Grade 9
Geometry
The student demonstrates an understanding of geometric relationships.
The student demonstrates a conceptual understanding of geometric drawings or constructions.
Fifth Grade
Operations and Algebraic Thinking
Analyze patterns and relationships.
Geometry
Similarity, Right Triangles, and Trigonometry
Prove theorems involving similarity
Grades 6-8
Geometry
Use visualization, spatial reasoning, and geometric modeling to solve problems
Grades 9-12
Geometry
Use visualization, spatial reasoning, and geometric modeling to solve problems
Geometry
Geometry and Measurement
Competency Goal 2: The learner will use geometric and algebraic properties of figures to solve problems and write proofs.
Grade 8
Number and Operations, Measurement, Geometry, Data Analysis and Probability, Algebra
COMPETENCY GOAL 3: The learner will understand and use properties and relationships in geometry.
Integrated Mathematics III
Geometry and Measurement
Competency Goal 2: The learner will use properties of geometric figures to solve problems.
Introductory Mathematics
Geometry and Measurement
COMPETENCY GOAL 2: The learner will use properties and relationships in geometry and measurement concepts to solve problems.
Technical Mathematics I
Geometry and Measurement
Competency Goal 2: The learner will measure and apply geometric concepts to solve problems.
Technical Mathematics II
Geometry and Measurement
Competency Goal 1: The learner will use properties of geometric figures to solve problems.
5th Grade
Patterns, Functions, and Algebra
5.20 The student will analyze the structure of numerical and geometric patterns (how they change or grow) and express the relationship, using words, tables, graphs, or a mathematical sentence. Concrete materials and calculators will be used.
6th Grade
Geometry
6.15 The student will determine congruence of segments, angles, and polygons by direct comparison, given their attributes. Examples of noncongruent and congruent figures will be included.
Student Prerequisites
Geometric: Students must be able to:
recognize and sketch objects such as lines, rectangles, triangles, squares
understand the concepts of and use formulas for area and perimeter
Arithmetic: Student must be able to:
build fractions from ratios of sizes
manipulate fractions in sums and products
Technological: Students must be able to:
perform basic mouse manipulations such as point, click and drag
use a browser for experimenting with the activities
Teacher Preparation
Access to a browser
Pencil and Graph Paper
Copies of supplemental materials for the activities:
The bent line-segment or figure that replaces the initiator at each iteration of a fractal
infinity
Greater than any fixed counting number, or extending forever. No matter how large a number one thinks of, infinity is larger than it. Infinity has no limits
initiator
A line-segment or figure that begins as the beginning geometric shape for a fractal. The initiator is then replaced by the generator for the fractal
iteration
Repeating a set of rules or steps over and over. One step is called an iterate
recursion
Given some starting information and a rule for how to use it to get new information, the rule is then repeated using the new information
self-similarity
Two or more objects having the same characteristics. In fractals, the shapes of lines at different iterations look like smaller versions of the earlier shapes
Lesson Outline
Focus and Review
Does anyone remember what infinity means?
Can someone explain to the class what an iteration is?
Who knows what self-similarity is?
Objectives
Today, class, we are going to learn more about fractals, the idea of self-similarity, and
recognizing patterns within fractals.
We are going to use the computers to learn more about fractals, the idea of self-similarity,
and recognizing patterns with in fractals, but please do not turn your computers on until I
ask you to. I want to show you a little about this activity first.
Teacher Input
Walk students through several steps of the
Sierpinski Triangle. The students should look at the patterns made by the areas of the individual triangles and
the total area. It may take drawing two or three iterations before the number pattern becomes
obvious.
Discuss the number of triangles present in each iteration see if any of your students can
recognize the pattern.
Have the students discuss what they believe will happen to the area of Sierpinki's Triangle as
the number of iterations go beyond the computers computational capability. Will the area of
the triangle ever reach zero?
Guided Practice
Have the students repeat the previous exercise with
Sierpinski Carpet .
If you choose to hand out the worksheets that accompany these applets you can have the
students work on them.
An alternative is to have the students calculate the area Sierpinski's carpet and triangle at
several different iterations.
Closure
You may wish to bring the class back together for a discussion of the findings. Once the
students have been allowed to share what they found, summarize the results of the lesson.
Leave out the concept discussion and focus on pattern recognition and fractions.
Suggested Follow-Up
After these discussions and activities, the students will have seen a few of the classic plane
figure fractals to compare with those from the
Infinity, Self-Similarity, and Recursion lesson. The next lesson,
Fractals and the Chaos Game, continues the student's exploration of fractals by showing how other, seemingly different, ideas
can generate the same kinds of fractals.