Grade 6 Michigan Standards
Number and Operations
Interactivate Lessons | Objectives |
Fraction Facts
Multiplying Decimals and Mixed Numbers
Tree Diagrams Probability
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Multiply and divide fractions
N.MR.06.01 Understand division of fractions as the inverse of multiplication,
e.g., if 4/5 + 2/3 =, then 2/3X= 4/5, so = 4/5 3/2 = 12/10
N.FL.06.02 Given an applied situation involving dividing fractions, write a mathematical
statement to represent the situation.
N.MR.06.03 Solve for the unknown in equations such as
1/4 + = 1, 3/4 + = 1/4 and 1/2 = 1x
N.FL.06.04 Multiply and divide any two fractions, including mixed numbers, fluently.
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Fraction Facts
Multiplying Decimals and Mixed Numbers
Patterns in Fractals
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Represent rational numbers as fractions or decimals
N.ME.06.05 Order rational numbers and place them on the number line.
N.ME.06.06 Represent rational numbers as fractions or terminating decimals when possible, and
translate between these representations.
N.ME.06.07 Understand that a fraction or a negative fraction is a quotient of two integers,
e.g., − 8/3 is − 8 divided by 3.
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Practicing Arithmetic
Clock Arithmetic and Cryptography
Tree Diagrams Probability
Patterns in Pascal's Triangle
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Add and subtract integers and rational numbers
N.MR.06.08 Understand integer subtraction as the inverse of integer addition; add and subtract
integers using integers from 10 to − 10.
N.FL.06.09 Add, subtract, multiply,and divide integers between − 10 and 10; use number line and
strip models for addition and subtraction.
N.FL.06.10 Add, subtract, multiply and divide positive rational numbers fluently.
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Fraction Facts
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Find equivalent ratios
N.ME.06.11 Find equivalent ratios by scaling up or scaling down.
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Practicing Arithmetic
Fraction Facts
Multiplying Decimals and Mixed Numbers
Estimation
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Solve decimal, percentage and rational number problems
N.FL.06.12 Calculate part of a number given the percentage and the number.
N.FL.06.13 Solve word problems involving percentages in such contexts as sales taxes and tips,
and involving positive rational numbers.
N.FL.06.14 For applied situations, estimate the answers to calculations involving operations
with rational numbers.
N.FL.06.15 Solve applied problems that use the four operations with appropriate decimal
numbers.
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Use exponents
N.ME.06.16 Understand and use integer exponents, excluding powers of negative numbers;
express numbers in scientific notation.
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Fraction Facts
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Understand rational numbers and their location on the number line
N.ME.06.17 Locate negative rational numbers (including integers) on the number line; know that
numbers and their negatives add to 0, and are on opposite sides and at equal distance from 0 on a
number line.
N.ME.06.18 Understand that rational numbers are quotients of integers (non-zero denominators),
e.g., a rational number is either a fraction or a negative fraction.
N.ME.06.19 Understand that 0 is an integer that is neither negative nor positive.
N.ME.06.20 Know that the absolute value of a number is the value of the number, ignoring the
sign, or is the distance of the number from 0.
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Algebra
Interactivate Lessons | Objectives |
Introduction to Functions
Introduction to Linear Functions
Graphing and the Coordinate Plane
Cartesian Coordinate System
Graphs and Functions
Reading Graphs
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Calculate rates
A.PA.06.01 Solve applied problems involving rates including speed, e.g., if a car is going 50
mph, how far will it go in 3 1/2 hours?
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Graphing and the Coordinate Plane
Cartesian Coordinate System
Graphs and Functions
Functions and the Vertical Line Test
Reading Graphs
Impossible Graphs
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Understand the coordinate plane
A.RP.06.02 Plot ordered pairs of integers and use ordered pairs of integers to identify points
in all four quadrants of the coordinate plane.
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Introduction to Functions
Introduction to Linear Functions
Graphs and Functions
Functions and the Vertical Line Test
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Use variables, write expressions and equations, and combine like terms
A.FO.06.03 Use letters, with units, to represent quantities in a variety of contexts, e.g.,
y lbs, k minutes, x cookies.
A.FO.06.04 Distinguish between an algebraic expression and an equation.
A.FO.06.05 Use standard conventions for writing algebraic expressions, e.g., 2x + 1 means "two
times x plue 1" and 2(x + 1) means "two times the quantity (x + 1)."
A.FO.06.06 Represent information given in words using algebraic expressions and equations.
A.FO.06.07 Simplify expressions of the first degree by combining like terms, and evaluate
using specific values.
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Introduction to Functions
Introduction to Linear Functions
Graphs and Functions
Functions and the Vertical Line Test
Reading Graphs
Impossible Graphs
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Represent linear functions using tables, equations, and graphs
A.RP.06.08 Understand that relationships between quantities can be suggested by graphs and
tables.
A.PA.06.09 Graph and write equations for linear functions of the form y = mx, and solve
related problems, e.g., given n chairs, the "leg function" is f(n) = 4n; if you have 5 chairs, how
many legs?; if you have 12 legs, how many chairs?
A.RP.06.10 Represent simple relationships between quantities, using verbal descriptions,
formulas or equations, tables, and graphs, e.g., perimeter-side relationship for a square, distance-
time graphs, and conversions such as feet to inches.
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Solve equations
A.FO.06.11 Relate simple linear equations with integer coefficients to particular contexts,
and solve, e.g., 3x = 8 or x + 5 = 10.
A.FO.06.12 Understand that adding or subtracting the same number to both sides of an equation
creates a new equation that has the same solution.
A.FO.06.13 Understand that multiplying or dividing both sides of an equation by the same non-
zero number creates a new equation that has the same solutions.
A.FO.06.14 Solve equations of the form ax + b = c, e.g., 3x + 8 = 15 by hand for positive
integer coefficients less than 20, using calculators otherwise, and interpret the results.
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Measurement
Interactivate Lessons | Objectives |
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Convert within measurement systems
M.UN.06.01 Convert between basic units of measurement within a single measurement system, e.g.,
square inches to square feet.
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Surface Area and Volume
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Find volume and surface area
M.PS.06.02 Draw patterns (of faces) for a cube and rectangular prism that, when cut, will
cover the solid exactly (nets).
M.TE.06.03 Compute the volume and surface area of cubes and rectangular prisms given the
lengths of their sides using formulas.
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Geometry
Interactivate Lessons | Objectives |
Angles
Lines, Rays, Line Segments, and Planes
Geometry in Tessellations
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Understand and apply basic properties
G.GS.06.01 Understand and apply basic properties of lines, angles, and triangles, including:
-triangle inequality
-relationships of vertical angles, complementary angles, supplementary angles
-congruence of corresponding and alternate interior angles when parallel lines are cut by a
transversal, and that such congruencies imply parallel lines
-locate interior and exterior angles of any triangle, and use the property that an exterior angle of
a triangle is equal to the sum of the remote (opposite) interior angles
-know that the sume of the exterior angles of a convex polygon is 360°.
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Translations, Reflections, and Rotations
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Understand the concept of congruence and basic transformations
G.GS.06.02 Understand that for polygons, congruence means corresponding sides and angles have
equal measures.
G.TR.06.03 Understand the basic rigid motions in the plane (reflections, rotations,translations),
relate these to congruence, and apply them to solve problems.
G.TR.06.04 Understand and use simple compositions of basic rigid transformations, e.g., a
translation followed by a reflection.
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Construct geometric shapes
G.SR.06.05 Use paper folding to perform basic geometric constructions of perpendicular lines,
midpoints of line segments and angle bisectors; justify informally.
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Data and Probability
Interactivate Lessons | Objectives |
Ideas that Lead to Probability
Introduction to the Concept of Probability
Fractals and the Chaos Game
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Understand the concept of probability and solve problems
D.PR.06.01 Express probabilities as fractions, decimals or percentages between 0 and 1;
know that 0 probability means an event will not occur and that probability 1 means an event will
occur.
D.PR.06.02 Compute probabilities of events from simple experiments with equally likely
outcomes, e.g., tossing dice, flipping coins, spinning spinners, by listing all possibilities and
finding the fraction that meets given conditions.
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