Introduction to Fractals:
Geometric Fractals

Abstract

This activity is designed to further the work of the Infinity, Self-Similarity and Recursion lesson by showing students other classical fractals, the Sierpinski Triangle and Carpet, this time involving iterating with a plane figure.

Objectives

Upon completion of this lesson, students will:

  • have seen the classic geometric fractals
  • have reinforced their sense of infinity, self-similarity and recursion
  • have practiced their fraction, pattern recognition, perimeter and area skills

Standards

The activities and discussions in this lesson address the following NCTM standards:

Algebra

Understand patterns, relations, and functions

  • represent, analyze, and generalize a variety of patterns with tables, graphs, words, and, when possible, symbolic rules
  • relate and compare different forms of representation for a relationship
Use mathematical models to represent and understand quantitative relationships
  • model and solve contextualized problems using various representations, such as graphs, tables, and equations
Geometry

Apply transformations and use symmetry to analyze mathematical situations

  • describe sizes, positions, and orientations of shapes under informal transformations such as flips, turns, slides, and scaling
  • examine the congruence, similarity, and line or rotational symmetry of objects using transformations
Use visualization, spatial reasoning, and geometric modeling to solve problems
  • draw geometric objects with specified properties, such as side lengths or angle measures
  • use geometric models to represent and explain numerical and algebraic relationships
  • recognize and apply geometric ideas and relationships in areas outside the mathematics classroom, such as art, science, and everyday life

Student Prerequisites

  • Geometric: Students must be able to:
    • recognize and sketch objects such as lines, rectangles, triangles, squares
    • understand the concepts of and use formulas for area and perimeter
  • Arithmetic: Students must be able to:
    • build fractions from ratios of sizes
    • manipulate fractions in sums and products
  • Technological: Students must be able to:
    • perform basic mouse manipulations such as point, click and drag
    • use a browser such as Netscape for experimenting with the activities

Teacher Preparation

Students will need:

Lesson Outline

Groups of 2 or 3 work best for these activities; larger groups get cumbersome. Working through one or two iterations of each curve as a class before setting the groups to work individually can cut down on the time the students need to discover the patterns. Plan on 15-20 minutes for each exploration. The discussion below assumes that the student has worked with the activities from the Infinity, Self-Similarity, and Recursion lesson.

  1. Have students run several steps of the Sierpinski Triangle. The students should look at the patterns made by the areas of the individual triangles and the total area. It may take drawing two or three iterations before the number pattern becomes obvious.

  2. Repeat the previous exercise for the Sierpinski Carpet.

  3. Lead a class discussion to make note of how these are similar to the line bender fractals from the Infinity, Self-Similarity, and Recursion lesson.

Alternate Outlines

This lesson can be rearranged in several ways.

Suggested Follow-Up

After these discussions and activities, the students will have seen a few of the classic plane figure fractals to compare with those from the Infinity, Self-Similarity and Recursion lesson. The next lesson, Fractals and the Chaos Game, continues the student's exploration of fractals by showing how other, seemingly different ideas can generate the same kinds of fractals.

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