Introduction to Fractals:
Geometric Fractals
Abstract
This activity is designed to further the work of the
Infinity, Self-Similarity
and Recursion lesson
by showing students other
classical fractals, the Sierpinski Triangle and Carpet,
this time involving iterating with a plane
figure.
Objectives
Upon completion of this lesson, students will:
- have seen the classic geometric fractals
- have reinforced their sense of infinity, self-similarity and recursion
- have practiced their fraction, pattern recognition, perimeter
and area skills
Standards
The activities and discussions in this lesson address the following
NCTM standards:
Algebra
Understand patterns, relations, and functions
- represent, analyze, and generalize a variety of patterns with tables, graphs, words, and, when possible, symbolic rules
- relate and compare different forms of representation for a relationship
Use mathematical models to represent and understand quantitative relationships
- model and solve contextualized problems using various representations, such as graphs, tables, and equations
Geometry
Apply transformations and use symmetry to analyze mathematical situations
- describe sizes, positions, and orientations of shapes under informal transformations such as flips, turns, slides, and scaling
- examine the congruence, similarity, and line or rotational symmetry of objects using transformations
Use visualization, spatial reasoning, and geometric modeling to solve problems
- draw geometric objects with specified properties, such as side lengths or angle measures
- use geometric models to represent and explain numerical and algebraic relationships
- recognize and apply geometric ideas and relationships in areas outside the mathematics classroom, such as art, science, and everyday life
Student Prerequisites
- Geometric: Students must be able to:
- recognize and sketch objects such as lines, rectangles,
triangles, squares
- understand the concepts of and use formulas for area and
perimeter
- Arithmetic: Students must be able to:
- build fractions from ratios of sizes
- manipulate fractions in sums and products
- Technological: Students must be able to:
- perform basic mouse manipulations such as point,
click and drag
- use a browser such as Netscape for experimenting with
the activities
Teacher Preparation
Students will need:
- Access to a browser
- Pencil and Graph Paper
- Copies of supplemental materials for the activities:
Lesson Outline
Groups of 2 or 3 work best for these activities; larger groups get cumbersome. Working
through one or two iterations of each curve as a class before setting the groups to work
individually can cut down on the time the students need to discover the patterns.
Plan on 15-20 minutes for each exploration. The discussion below assumes that
the student has worked with the activities from the
Infinity, Self-Similarity,
and Recursion lesson.
- Have students run several steps of the
Sierpinski Triangle.
The students should look at the patterns made by the areas
of the individual triangles and the total area. It may take drawing two or
three iterations before the number pattern becomes obvious.
- Repeat the previous exercise for the
Sierpinski Carpet.
- Lead a class
discussion
to make note of how these are similar to the line
bender fractals from the
Infinity, Self-Similarity,
and Recursion lesson.
Alternate Outlines
This lesson can be rearranged in several ways.
Suggested Follow-Up
After these discussions and activities, the students will have seen a few
of the classic plane figure fractals to compare with those from the Infinity, Self-Similarity and Recursion lesson. The
next
lesson, Fractals and the Chaos Game, continues
the student's exploration of fractals by showing how other, seemingly
different ideas can generate the same kinds of fractals.
Please direct questions and comments about this project to Addison-Wesley
math@aw.com
© Copyright 1997-2001
The Shodor Education Foundation, Inc.
© Copyright 2001 Addison-Wesley. All rights reserved.
|