This page collects those activities which can be used on their own, or in conjunction with other activities, to generate, calculate, convert, graph, or analyze data. They are arranged according to the NCTM Principles and Standards for School Mathematics.

Number and Operation Concepts: Includes working with fractions and decimals, clock arithmetic, and finding number patterns. (NCTM Content Standard)

Geometry and Measurement Concepts: Includes basic notions of lines, rays and planes, working with tessellations, fractals. (NCTM Content Standard)

Function and Algebra Concepts: Includes an introduction to functions, special properties of linear functions, graphs and the coordinate plane, and reading graphs. (NCTM Content Standard)

Probability and Data Analysis Concepts: Includes an introduction to probability, conditional probability, sampling, expected value, statistics, histograms, boxplots, and the normal curve. Also includes statistical simulations. (NCTM Content Standard)

The activities are Java applets and as such require a java-capable browser. If you need alternate versions of these activities, send a request to the Interactivate Project Team.

Each activity comes with supplementary pages. These pages are accessed from the activity page. Each will open in a new window, when its button is pressed.

What: gives background on the activity;
How: gives instructions for the activity;
Why: gives curriculum context for the activity.


Number and Operation Concepts


Converter Helps students to convert fractions to decimals and decimals to fractions.
Sequencer Student learn about number patterns in sequences and recursions by specifying a starting number, multiplier and add-on.
Clock Arithmetic Students learn about modular arithmetic operations through working with various types of clocks. Parameters: Number of hours on the clock.


Geometry and Measurement Concepts


Floor Tiles Students learn about tessellation on quadrilateral figures by dynamically changing the shape of the quadrilateral through dragging corners.
Tessellate! Students deform a triangle, rectangle or hexagon to form a polygon that tiles the plane. Corners of the polygons may be dragged, and corresponding edges of the polygons may be dragged. Parameters: Colors, starting polygon.
Surface Area & Volume Students manipulate dimensions of polyhedra, and watch how the surface area and volume change. Parameters: Type of polyhedron, length, width and height.
Flake Maker Students create their own fractals by specifying a "line deformation rule" and stepping through the generation of a geometric fractal. Parameters: Grid type, number of bending points on the line.


Function and Algebra Concepts


Simple Plot Students can plot ordered pairs of numbers, either as a scatter plot or with the dots connected.
Graph Sketcher Students can create graphs of functions by entering formulas -- similar to a graphing calculator.
Graphit Students can graph functions and sets of ordered pairs on the same coordinate plane -- similar to a graphing calculator.


Statistics and Probability Concepts


Histogram Students can view histograms for either builtin or user-specified data, and experiment with how the size of the class intervals influences the perceptions. Parameters: Data sets, class sizes.
Pie Chart Students view pie charts. Parameters: Number of sectors, size of sector as a percent.
Stem and Leaf Plotter Students view stem-and-leaf plots of their data, and then get to practice finding means, medians and modes. Parameters: Data.
Boxplot Students can view boxplots for either builtin or user-specified data, and experiment with outliers. Parameters: Data sets, definition of outliers.
Spinner Students can create a game spinner with one to twelve uniform sectors to look at experimental and theoretical probabilities. Parameters: Number of sectors, number of trials.
Adjustable Spinner Students can create a game spinner with variable sized sectors to look at experimental and theoretical probabilities. Parameters: Sizes of sectors, number of sectors, number of trials.
Dice Table Students experiment with the outcome distribution for a roll of two dice by playing a dice throwing game. Parameters: Which player wins on which rolls.
Plop It! Students click to build dot plots of data and view how the mean, median, and mode change as numbers are added to the plot. Parameters: Range for observations.
Measures Students enter data and view the mean, median, variance and standard deviation of the data set. Parameters: Number of observations, range for observations, which statistics to view, identifiers for the data.

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